velocity is bimodal
67% of PRs ship in 20% of iterations; the rest are steady-state. predict unlock events, not constant flow.
67% of PRs ship in 20% of iterations; the rest are steady-state. predict unlock events, not constant flow.
27 PRs across ~110 sweeps; iterations 1 + 3 produced 67% of throughput; bimodal velocity in numbers.
12-hour stuck PR ships; needs-attention self-clear lands; 4 PRs in 7 sweeps.
post-unlock throughput drops to 1 PR; cycles spent staging intake + product instead of shipping.
five compounding bugs in the orchestration layer; each fix unmasked the next.